For traditional map-based as well as state-of-the-art model-based approaches, this will lead to unacceptable development costs and time, for future engines. Which should make them visible in the operator XYZ Surface Addon presets drop down.Complexity of engine control systems is continuously growing due to an increased number of subsystems and the need for robust performance. Just copy these to your respective mesh.primitive_XYZ folder. I have a few zipped up and attached so we can test this out. py preset files you should be able to share them. Each file looks like the following which will look familiar, eh! (as we say here in Canada) import bpy It simply contains python files with settings. You should see any added presets you’ve created in this folder. So on my system (Win 10) it is here :Ĭ:\Users\paul\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\presets\operator\mesh.primitive_xyz_function_surface\ Namely here ( ~/.config/blender/2.71/scripts/presets/operator/mesh.primitive_xyz_function_surface/). Hi you check out the xyz presets in github at you’ll note that they mention where these presets are stored. Surface Evolver, Seifert View (but not export), or Antiprism (Works on Linux, not on MacOS) - a python program exists for the MacOS, haven’t figured it out yet: Yet other examples of what can be done, externally speaking: So, every chance I get, I share it, because it taps into the raw power of Blender in different and amazing ways. Hard to find good examples of not just what can be done, but how. Some wonderful stuff out there by (Youtube, Deviantart, Shapeways) by: Kukan Kogei (as noted above), Luxxeon3d, David Brinnen (Wings3D), TokiFX, Asopticom, Jimmy Gunawan (Blendersushi) and others, as well as you Paul, and Ricky, Sverchok as well exploring the possibilities of procedural, programmatical (Python), and node based parametric as well as surface, generative design. Seems like it might be a useful endeavor for someone, maybe me (but it’ll take longer if I do it, cause of what I don’t know) to put together something that helps bridge the gap between formulas and their interpretation using Blender (example: Mathmod, or Mathematica, or Wikipedia, or Google Search to Z function or XYZ function) Mathematics opens up whole other avenues of possibility. Proof that procedural is certainly one way to go about it. MathMod allows to plot 3D mathematical surfaces, described by.Įnneper_redux_butterfly_pendant_JPG 941×804 40 KB MathMod is a portable interactive plotting and graphing program for Windows, Linux, MacOSX and many other platforms. MathMod is a mathematical modeling software. SourceForge MathModĭownload MathMod for free. (Change ^ (exponent symbol) to ** in Blender addon). It’s also quick to test out different formulas. This is already mentioned but, you might want to checkout MathMod which is a program that plots 3D shapes and it has a huge library of 3D formulas to play with (including enneper shapes). The library can also be found on github ( … I’ve included all the named surfaces I could find that looked like they could be used for interesting images. It has 20 or so presets for different parametric surfaces, including all the examples on the wiki page ( ). Here is a library of operator presets saved from the XYZ Math Surface that’s part of the Extra Objects add on. Preset Library for XYZ Math Surface Released Scripts and Themes
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